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Location: Moylish, Limerick City
years: 2
This course gives students the knowledge and practical experience of industry standard tools and technologies, to create this innovative immersive digital content and build it into an exciting immersive experience. Students develop these skillsets, primarily through studio-based project work and work placement in industry.
Students will learn to:
– Design creative immersive content to communicate with people in an engaging and exciting manner using text, sound, video, animation, graphics, and movement.
– Build Apps, Games, Websites, Animations, 3D Models, Augmented Reality and Virtual Reality experiences, and many other immersive reality applications.
– Work with various devices such as Oculus Quest VR headsets, DSLR cameras, 360° cameras, tablets, smart phones, wearable technology, games consoles, Arduinos, etc.
Lorraine Callanan
Email: Lorraine.Callanan@tus.ie
A minimum of 5 O6/H7 grades in Leaving Certificate subjects, including Mathematics and English or Irish.
TUS accepts QQI-FET/FETAC awards for entry on all courses of study. Please refer to our Admissions information for details.
Candidates applying as mature applicants may be required to attend an interview and may be requested to take an aptitude test to prove their suitability for a place on this programme.
International applicants should apply directly to the International Office at TUS, allowing plenty of time for completing the visa process. Applications for September start should be made by 1st June at the latest to ensure visas are processed in time. You should familiarise yourself with visa processing times for your country of origin to ensure you make a timely application. Find out more here.
Computer Mathematics
Credits: 5
This module is designed to provide the student with the fundamental mathematical concepts encountered in the study of a computing discipline
Data & Operating System Essentials
Credits: 5
This module aims to provide the learner with an overview of the purpose, functions and structures of modern computer operating systems and databases.
Digital Storytelling
Credits: 5
This module will allow learners to understand, analyse and investigate digital storytelling, and to apply theory and empirical knowledge development with visual media creation.
Digital Video
Credits: 5
This module aims to introduce learners to the necessary creative, research and technical skills required to originate and develop digital video material (including linear video, interactive video and immersive 360 video) for multimedia output.
Dynamic Web Design
Credits: 5
Dynamic Web Design is an approach to web design aimed at creating websites that provide an optimal viewing and responsive interaction experience across a wide range of devices with a focus on client-side development and efficient web page deployment.
Interpersonal Skills
Credits: 5
The learner will be able to communicate proficiently in a professional context.
Ludology & Gameplay
Credits: 5
This module will provide learners with a foundation and fundamental knowledge of the primary concepts of ludology and game play. Learners will understand what defines a “game” and the mechanics and rules behind different types.
Problem Solving & Programming Fundamentals
Credits: 5
This subject will equip students with the fundamental components and structures of programming and develop student problem solving skills.
Programming Fundamentals
Credits: 5
This subject will equip students with the fundamental components and structures of programming.
User Interface Design Fundamentals
Credits: 5
This module will provide learners with a foundation and fundamental knowledge of User Interface Design (UI) and User Experience (UX).
Visual Design Practice
Credits: 5
This module will provide learners with a foundation and fundamental knowledge of visual design practice. Emphasis will be placed on visual/graphical creation and design.
Web Development Fundamentals
Credits: 5
This module will introduce the learner to the fundamentals involved in the development of web pages.
3D Computer Graphics
Credits: 5
This module introduces learners to modern 3D computer graphics systems and gives them the understanding of the principles and practice of 3D computer graphics which is required to create high quality content.
Advanced Object Oriented Programming
Credits: 5
Learners will develop applications that use polymorphism, interfaces and abstract classes.
Creative Design Practice
Credits: 5
This module aims to foster the application of methodologies, confidence and a deeper understanding of the interrelationships of creativity and design within the practices of content creation, adaptation and delivery.
Front- End Development
Credits: 5
Front-end web development, also known as client-side development, is that part the development of a web application that is on the front and visible to users. The front-end usually takes the form of an interface inviting the user to interact with the application.
Immersive Technology Foundations
Credits: 5
This module gives students the foundation knowledge and skills necessary to design and develop immersive technology experiences using industry standard software and hardware tools such as Unity3D.
Introduction to Object Oriented Programming
Credits: 5
This module introduces learners to object oriented programming techniques such as encapsulation, information hiding and inheritance. Learners will also develop their programming and problem solving skills.
Motion Graphics Design
Credits: 5
Motion Graphics allows us to design enormously engaging visual experiences to communicate complex ideas. This course explores principles of visual narrative development towards an understanding of well edited stories and effects.
Networking & Cloud Foundations
Credits: 5
This module begins with a grounding in basic networking and then provides students with an overall understanding of the public cloud, independent of specific technical role.
Professional Branding & Development
Credits: 5
This module will connect students’ education in the programme and their previous experiences to their internship/placement or post-graduation goals.
Server Side Scripting
Credits: 5
This module covers the creation of web applications using a popular server-side scripting language with a framework.
Software Development
Credits: 5
This module introduces learners to UML model specification and development enabling them to utilise models for problem solving in the context of the software development lifecycle.
UI/UX Prototyping
Credits: 5
This module explores the User Experience (UX) design paradigm from a broad perspective, emphasising how user research and prototype assessment can be integrated into different phases of the design process.
TUS digital media graduates work for companies such as Jaguar-Landrover, Johnson & Johnson, Icon, Salesforce, and Yahoo.
In positions such as:
Successful graduates of this programme are eligible to progress to year 3 of the Bachelor of Science (Hons) in Immersive Digital Media at TUS.
Who is the programme suited to?
This programme is suited to those that have an interest in design, creative technologies, social media and gaming.
Suited to people who are creative, analytical and logical and who are interested in computers, information technology, design and like solving real life problems.Creative and innovative minded people will be challenged in this programme to express their ideas and develop ground-breaking new interactive digital technologies and experiences.
Top 4 reasons to study this programme: